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Sensory Evolution

Haptic Feedback Is The Next Frontier Of Virtual Reality

Your Sense of Touch is a Channel for Communication

The way we interact with machines is overwhelmingly through our eyes and ears. Haptic feedback utilizes your sense of touch as an additional means of giving you information, without further burdening your other senses.

OmniWear Haptics Wearable Technologies

We make wearable devices that use your sense of touch for communication. Our products are embedded with haptic actuators that allow for an expressive tactile language in gaming, virtual reality, vehicle safety, and numerous other applications.

How Our Products Work

The haptics in our products can signal location of objects, give tactile alerts, or provide guidance for how to move. This enables a low-distraction, intuitive channel of communication with a PC or mobile device. Our products are low-profile, comfortable to wear, and are compatible with most other virtual reality devices.

Situational Awareness

Tactile feedback provides an intuitive, almost sixth-sense ability to locate targets and other objects around you, even those behind your head or otherwise obscured from view. This works both in the virtual environment and in real-world applications as well.

Enable Completely New Senses

Haptics can create senses you wish you had in real life. For example, gaze detection within the virtual environment lets you feel when something is looking at you, even if far away.

Identification Friend-or-Foe

Within the virtual environment, haptics can give you an intuitive sense of whether other players are friends or foes. This has numerous applications in multi-player and team-based games for creating a more immersive experience.

Collision and Obstacle Warnings

Haptics can be configured to provide gentle, intuitive warnings of walls or other obstacles when wearing a head-mounted device, allowing users to move around the real world with added confidence.

Incoming Fire Detection

Tactile feedback is a natural way of alerting users to incoming fire, allowing them to react more quickly and appropriately than relying on eyes and ears alone.

Notices and Alerts

Alerts can be configured to provide low-distraction warnings for any number of conditions such as incoming threats, time deadlines, or navigational waypoints.